What factions would you like to see?


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#21 IanD967

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Posted 26 February 2012 - 08:51 AM

See, now I feel old xD haha

I had no idea about the rest of the lore regarding the Undead in Warcraft 3. I only mainly played it online against my brother..should probably play it again ^_^

Not much else I can say about the other two games. I cannot remember alot of Warlords IV as I only played it a few times as the Undead, I didn't get into the story much as around that time I was playing City of Heroes, Warcraft 3 online and a bunch of console games.

#22 idyemyhairbrown

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Posted 26 February 2012 - 10:34 AM

Yeah but all of the lore regarding the undead in WC3 came post-facto and as a result of the universal truth that readers want to empathize and feel a connection (on some level) with the protagonist of a story. During the actual game of WC3 (the original) there was no 'sad tale' or any of that - the undead were brutal, antagonistic and all-consuming.

Further, there is no reason that undead in this game couldn't be just that.

#23 IanD967

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Posted 26 February 2012 - 10:53 AM

Exactly! and I am glad that the undead during WC3's story is exactly that brutal, all-consuming plague on the land like they are portrayed in most things (Resident Evil, Neverwinter Nights, Left 4 Dead, Zombieland, Walking Dead etc to name a few)

I would love for them to continue to be the same in this with no clear purpose than just to feed.

#24 Thanatological

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Posted 26 February 2012 - 09:19 PM

The lore came in the what 300 page book that came with RoC so, it did not come post anything.  So, yes those of us who do READ the lore, knew before we played the game everything we needed too know about the lore of the game. One of those was the rage of a young man, allowing him too be enslaved and kill all those he loved. Then are instances in the lore of people where the Lich King could not control. While in the game you do learn that undead who break free of the lich king, that the undead are not all big and bad.


The problem like I said is that people try too fancy them up ingame and in the lore.  However, yes if they can make a real undead race without trying too fancy them up then sure..Why not.

#25 Ascanius31

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Posted 26 February 2012 - 10:42 PM

Maybe we should leave out the multidimensional aliens since Starcraft has that SORT of thing......and the last thing we want is SoaDA to look like it's imitating Starcraft....Also, it being Sins of a DARK AGE...you know...

TA Kingdoms!! I haven't heard that name in a long long time...I thought I was the only one who really liked that game. I thought they did the balanced factions right, having everyone have access to a dragon or a legendary beasty---not to mention having the Monarchs of each faction be a powerful resource in battle, if only as a last resort.

I think it would be great to have it all kept simple--no more than five factions in the main game, and maybe one more for later release with an expansion pack or something. Undead seems like it might work really well within the heroes and commander framework, as would fae. (And however much I like the idea of the two faerie courts, that would be overcomplicating things unless the game were to somewhat focus on that dichotomy...)

#26 IanD967

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Posted 27 February 2012 - 01:21 AM

I don't think of them as multidimensional aliens I think of them more like people would view Demons from Hell only not so demonesque in their look and not coming from a place that has hellfire and brimstone ;)

I am really not a fan of a "Fae" faction, I honestly have no idea what else they could have other than a boars, badgers, faeries and some other common woodland animal.

I would like to know if the Commander picks a Human commander (example) would I be able to pick a Champion/Hero from an Undead (example) or rival faction?

#27 Thanatological

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Posted 27 February 2012 - 02:12 AM

Fae really is just magical creatures. A fairy is a type of fae. Do not mistake them for creatures of the woods. Creatures such as Elfs trolls ogres goblins and the like are types of Fae. You do the Unseelie and Seelie courts however. So no fae does not mean woodland creatures. In fact they have far more too offer then any other faction in types of units, which is one reason I like the idea.

#28 IanD967

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Posted 27 February 2012 - 02:27 AM

I have never ever thought of Elfs, Trolls, Ogres or Goblins as being a type of fae.
Always seen and thought of those 4 races as being individual and having their own way of living (granted, not entirely to the point of having a town/city)

Still, quite interested in having a faction based (loosely or not) on Mythology :) (Who would'nt want a Minotaur's armed with a giant axe's fighting alongside you with Centaurs providing covering fire while flanking them?!)

#29 Thanatological

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Posted 27 February 2012 - 02:45 AM

Well that is mainly do too the types of fae and the a sorta nomad and civilization type fae that there are.

Anyway, while I am not one for Greek mythology I would rather prefer unique and new concepts for races. Like Fae which is more of a concept then one race.

#30 IanD967

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Posted 27 February 2012 - 02:53 AM

I don't think it is more of a concept. Especially since they are in almost every type of Fantasy books, games, films and TV shows (though not as one big collective race but more individual such as Ogres living apart from Elves)

I would like to see a new race though, I did jump up with glee when Bioware created the Darkspawn for Dragon Age instead of using the generic-evil-race-of-Orcs! thought it was quite refreshing to see a new race in the Fantasy genre especially one that acts like the Undead (in terms of just brutally plaguing the land and infected people) but look nothing like them and have a hierarchy

#31 Thanatological

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Posted 27 February 2012 - 03:03 AM

I don't think you understood the meaning of concept  in my application of it..  You can even create fae among other things so it is not set in stone thus a concept. I could create a new creature thats six feet high has blue skin and likes too play tricks on humans and any water would kill it, its feet are covered in green fur ect ect. That would be a fae..A concept.

Edited by Thanatological, 27 February 2012 - 03:05 AM.


#32 IanD967

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Posted 27 February 2012 - 03:27 AM

I understand what you mean.

Maybe im just biased agianst the idea of the generic races we have seen before in every single Fantasy book/game/film just really wanting something different. But maybe it is just one of those things you cannot change and that you cannot have Fantasy without Elves, Orcs and Dwarfs (so to speak.)

Edited by IanD967, 27 February 2012 - 03:27 AM.


#33 Thanatological

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Posted 27 February 2012 - 07:11 AM

Well, Undead have been more played then elves and orcs. So I really don't understand why you want undead and not anything else.

Edited by Thanatological, 27 February 2012 - 07:18 AM.


#34 IanD967

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Posted 27 February 2012 - 08:02 AM

I cannot deny that they have been used just as much as the other races but I haven't seen them portrayed in a DoTa to the extent that SoaDA could portray them (LoL don't have many undead champions and have mostly living ones (Karthus, Urgot, Sion and Amumu are the only ones I can think of that are undead out of the entire collection), I guess the same could be said for the Fae.

#35 August

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Posted 27 February 2012 - 10:01 AM

I would much prefer something unique.

For example, I was always impressed with line-up of races in Rackham's Confrontation, with it's Alchemists of Dirz, Mid-Nor and others.

#36 IanD967

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Posted 27 February 2012 - 12:54 PM

Have you got a link at all so I can have a look at them?

Also I just noticed that in the background art for the main website there is a guy that looks like an Ogre but actually has 4 arms, I giggled with happiness when I seen him ^_^

#37 Derantol

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Posted 27 February 2012 - 06:33 PM

I think I'd rather see factions grouped by philosophy, if heroes are locked to factions. Races need not be the dividing factor at all. It's kind of like what Thanatological is talking about with the fae - and with factions not tied to races, it allows the lore to be a lot more flexible and dynamic. I mean, if there's a dwarf faction and an elf faction, then the lore will revolve mostly around the politics between factions because there's no special reason for any given dwarf to want to be a hero other than "I love my country" or "Elves/Goblins/Humans/X killed my family." Instead, they could have three different factions to which any race to go to, obviously with some limitations. A lawful good faction (for a simple example) probably wouldn't have any ogre heroes or necromancers, for instance.

#38 idyemyhairbrown

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Posted 27 February 2012 - 11:03 PM

I don't think heroes will be locked to factions - that would make balancing exponentially more difficult. From a strictly design perspective, balancing factions against each other seperate of heroes makes a lot more sense.

Anyways, RATMEN!

#39 IanD967

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Posted 28 February 2012 - 02:10 AM

Yeah I am hoping heroes are not locked to certain factions either as it would create a balancing hell since people will always be saying "why does everyone in X faction pick Y? he is OP and none of the other factions have an equal to him!"

Maybe in normal/tournaments games they could be un-locked to factions but special events mean you can only pick from a certain pool of heroes based on their faction? LoL have done it a few times when a war broke out in Lore they had a series of matches between the factions and each side had to pick a champion based on one of the two factions (Ionia versus Noxus for example)

Why coulden't an Orge belong to a lawful good faction though? they might be quite noble creatures in this game :P

#40 Evankhell

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Posted 28 February 2012 - 07:21 AM

Smth Based In Some Ancient Mythology And Some Other From Darkness Or Light :D




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