As being a huge fan of Total anniliation and Supreme Commander, I'm hope that there will be a machine race of sorts to play with. I always fancy myself as a machine overlord. A quick overview of a idea for a machine army of a fanasty theme, with a hint of steampunk to make it awesome:
Worker unit - Mad Engineer (can only build)
Collector Unit - Clockwork servant (can only harvast resources)
Early game attacker - Clockwork construct (average stats, slighty low mobility)
Ranged attacker - Clockwork Gunner (Low health, good attack, ranged)
Utility - Clockwork Genius (Moderate health, ability to absorb incoming magic in a area and turn it into a shield equal to a % of the spell's cost and effect)
Late Game attacker/defender - Steam Golem (Massive Health, High Attack, very poor mobility)
Game Ender - Steam Behemoth (Think a giant, walking tank with a bulldozer on the front to push units out of the way, a close range flamethrower to remove melee attackers and cannons to blast those trying to run away)
You have engineers as your workers, using them to build everything you need to get your factories, and the power of mass production, up and running. You have clockwork constructs and Gunners as your basic fodder, armed with simple weapons to deal with weak fleshlings. When they begin to fight back with their horses and knights, you bring on the golems. Big, bulky robots weighing tons, and hitting things until they turn into mush.
If the pesky fleshings being using magic, we shall absorb it and use it as a shield against itself.
Plus... golems damn it! Sorry.. i got a love of golems. Love the concept of them.
Edited by Superscope, 10 April 2012 - 06:10 AM.