Posted 08 March 2012 - 11:26 AM
What I like:
The graphics are a lot better than what I was expecting for the game considering it's pre-beta. The dragon tail disappearing into the ground was the only thing that signalled 'alpha stage' still.
The unique abilities of the Commanders to provide deeper gameplay and higher strategy
What I don't like:
The autonomy of the Commander seems too high. I don't understand what is incentivizing the players from not engaging in a boring 'resource-harvest, tech-up, mass units' type of game play. Obviously, from the hero perspective, this is exactly what you don't want. Rather, you want a fast-paced game with constant action. The heroes are 8 out of the 10 players in this game, but it seems that they won't be doing much unless the Commander decides to throw his armies out to fight.