The commander role seems to be the most important role in this game, with his control of the map and the creeps. Also, seeing as how important creeps are now, what is the purpose of the heroes? The only true roles I can see for them are pushing/counter-pushing heroes, that are focused on aoe-type attacks that kill creeps quickly to allow pushes; and carries, heroes used to directly kill these pushing heroes. How much of an impact will heroes actually make on the game, if they are not truly the focus of the game as they are in traditional MOBAs?







