Hostile Gaming Community


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#1 WeReWalRuS

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Posted 18 April 2012 - 12:04 PM

It seems as if Ironclad has made a commitment to prevent this game from fostering a hostile gaming community...but I'm wondering just how they plan on doing it. Inevitably, the people who ruin the other RTS and MOBA communities will be attracted to this title, and will bring their bad attitudes along with them. This, I accept as a reality of online gaming. I'm not crying about it, and I've come to grips with the idea that anonymity breeds false courage. That said, I still don't like these types of players, even if they are a gaming reality.

Therefore, what is the best way to foster a community that isn't consisted of such a high percentage of trolls?

What if....and it would take some testing/tweaking....Ironclad adopted a model similar to the one found in Tribes? Granted, this title comes from a totally different genre, but it caters to a competitive crowd that has its own fair share of trolls as well. Instead of allowing players to type whatever they want within the in-game chat, only allow them to use pre-scripted lines via a drop-down menu and hot keys. Granted, there should be a significant amount of communication options, but once you pair them will map pings, I genuinely think that the team can still communicate in an effective manner. This, in turn, will deny the trolls access to harassment while in-game. Of course, people will have options for vent and the like, so the hardcore teams won't even really be affected.

Note: pre-game lobbies should still be open for open chat, for the sake of strategy and the like, but I think this idea would significantly help Ironclad in regard to this particular goal.

#2 FleurDeMur

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Posted 18 April 2012 - 12:28 PM

Personally, I find drop-down menus to be one of the most stupid design decisions in a real-time multiplayer game. To talk, you have to search through a long list of different options, and by that time, the opportunity may have passed. Personally, I'd be happy with a system similar to LoL's Tribunal, as long as they hire a small staff to look over a percentage of the "Tribunal's" decisions. Also, I've found that if you start with an online game, you usually end up in the higher "elos" of the game. On top of that, you usually have a larger friends list, so you have a higher chance of a premade 5. I have no idea how to fix the problem for newer players except a report/Tribunal system.

#3 TheUnsungWar

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Posted 18 April 2012 - 02:04 PM

I agree with FleurDeMur. Drop down texts would take to long to communicate with.

Hmm.  I have a suggestion:

For text, the developers could put in a system that would censor unwanted/lewd texts.  If a player were to write to many lewd texts, the system would block them and censor them completely for a duration of time.  If this player is censored a number of times within a certain time period (a couple of days or a week), they are blacklisted, or something of the sort to identify that they are not a good person in the community.

This could also work with the voice system. If the person is censored from texts, they are also censored to speak.

#4 WeReWalRuS

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Posted 18 April 2012 - 02:14 PM

Drop down menus will show every option available. The player will have the ability to assign them to hotkeys, which should be easy to remember if used consistently.

For example:

z:  "I'm attacking this area", then the appropriate use of ping should relay the message clearly.
x: "careful", then ping (indicating probable enemy champ hidden by fog of war).
c: "regroup", then ping to show where.
v: something akin to "shazbot"
b: etc etc etc

If you think about it, everything that one says/types in a game can be broken down to simple concepts. If you consider each and every idea, you start to see that there really aren't that many to begin with. Take a look at your keyboard, and imagine most of those keys representing many different fundamental ideas. In fact, it might be faster/more efficient. 1 keystroke + 1 ping = can convey that you're heading to a particular area to support an ally. You don't even have to remove your hand from your mouse, just keep on truckin.

Basically, get rid of all of the fluff, a good portion of which is just trolling/excuses/blaming/etc.

View PostTheUnsungWar, on 18 April 2012 - 02:04 PM, said:

I agree with FleurDeMur. Drop down texts would take to long to communicate with.

Hmm.  I have a suggestion:

For text, the developers could put in a system that would censor unwanted/lewd texts.  If a player were to write to many lewd texts, the system would block them and censor them completely for a duration of time.  If this player is censored a number of times within a certain time period (a couple of days or a week), they are blacklisted, or something of the sort to identify that they are not a good person in the community.

This could also work with the voice system. If the person is censored from texts, they are also censored to speak.

Or maybe this...

Edited by WeReWalRuS, 18 April 2012 - 02:27 PM.


#5 psychoak

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Posted 18 April 2012 - 02:36 PM

Just say you hate playing with five year olds.  It actually works some of the time. :(

#6 murdeoc

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Posted 18 April 2012 - 03:53 PM

i would completely hate drop down texts and censorship alike...  a tribunal like system will do for me, as i do like to review cases and see other ppl's behaviour.
but in this topic we are talking about hostile players right, not about ppl who troll your games? because to me these are similar problems with the latter one being the worse. bad language never really gets to me that much because i know its the bravery of anonimity as it was called here, besides why would i care what some random dude thinks of me?
the thing is that the game should be clear on where it draws the line. i only mind if ppl go beyond name-calling and say stuff like "die irl" (ive seen that on some tribunal cases).

#7 FleurDeMur

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Posted 18 April 2012 - 04:29 PM

UnsungWar had a very good suggestion, and I would suggest one change to it: The players who are consistently reported/censored are only allowed to use the drop-down text. This allows people to make friends as long as they don't troll, and trolls are allowed to communicate in a constructive way. If they lie using the drop-down text, ban them.

#8 Jeru_Sorrin

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Posted 18 April 2012 - 04:33 PM

+1 implement that with a tribunial system and trolls, griefers, and flat out bullies won't know what hit them

#9 WeReWalRuS

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Posted 18 April 2012 - 04:45 PM

View PostFleurDeMur, on 18 April 2012 - 04:29 PM, said:

UnsungWar had a very good suggestion, and I would suggest one change to it: The players who are consistently reported/censored are only allowed to use the drop-down text. This allows people to make friends as long as they don't troll, and trolls are allowed to communicate in a constructive way. If they lie using the drop-down text, ban them.

That's an awesome idea. Make it available to all, but limit the communication options for the trolls. Nice

#10 TheUnsungWar

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Posted 18 April 2012 - 09:09 PM

FleurDeMur  I like your augmentation to my suggestion.  Hey Craig Fraser and devs... What do you think?

Alright, help me out guys if you like this idea, I know it has already been suggested so if I repeat myself just ignore me and say "now you understand a part of LoL".  I read a little bit about LoL's Tribunal and its implications are amazing.  I would enjoy a system of this sort to be implemented into SOaDA.

The actual HoN community tried to make its community friendlier by requesting a movement through them called "Making a Difference".  If I remember correctly even MsPudding, that wonderful lady, was even a follower at a time and supported it.  This part of the community didn't have any extra set of powers, but it brought us together in a way.  People just seemed to chill out when some one of the movement told them too.  It was kind of an earned respect.  It was something I was proud to be apart of, because I knew in game it was laid upon me to help calm someone down.  I was wondering if something like this could be started up to help protect from the ragin' maniacs, that was somehow tied into the tribunal, within our own community.  Beta is going to start soon and so far "we" as a collective group will be the first ones to part take in it, so shouldn't we try and protect it from going awry.  Any thoughts about what I said or anything furthering the idea?

This was/is their movement symbol
Posted Image

Edited by TheUnsungWar, 18 April 2012 - 09:29 PM.


#11 IanD967

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Posted 19 April 2012 - 12:46 AM

View PostJeru_Sorrin, on 18 April 2012 - 04:33 PM, said:

+1 implement that with a tribunial system and trolls, griefers, and flat out bullies won't know what hit them

I second (or is that Third now?) this.

Tribunal system would be a great addition. Atleast it makes the players feel like they can get rid of griefers and if the griefers don't get the message that they are not welcome and griefing is not acceptable then the punishment keeps on rising higher.

#12 IanD967

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Posted 19 April 2012 - 12:58 AM

View PostFleurDeMur, on 18 April 2012 - 04:29 PM, said:

UnsungWar had a very good suggestion, and I would suggest one change to it: The players who are consistently reported/censored are only allowed to use the drop-down text. This allows people to make friends as long as they don't troll, and trolls are allowed to communicate in a constructive way. If they lie using the drop-down text, ban them.

A great idea! another one I would support quite alot.

View PostTheUnsungWar, on 18 April 2012 - 09:09 PM, said:

FleurDeMur  I like your augmentation to my suggestion.  Hey Craig Fraser and devs... What do you think?

Alright, help me out guys if you like this idea, I know it has already been suggested so if I repeat myself just ignore me and say "now you understand a part of LoL".  I read a little bit about LoL's Tribunal and its implications are amazing.  I would enjoy a system of this sort to be implemented into SOaDA.

The actual HoN community tried to make its community friendlier by requesting a movement through them called "Making a Difference".  If I remember correctly even MsPudding, that wonderful lady, was even a follower at a time and supported it.  This part of the community didn't have any extra set of powers, but it brought us together in a way.  People just seemed to chill out when some one of the movement told them too.  It was kind of an earned respect.  It was something I was proud to be apart of, because I knew in game it was laid upon me to help calm someone down.  I was wondering if something like this could be started up to help protect from the ragin' maniacs, that was somehow tied into the tribunal, within our own community.  Beta is going to start soon and so far "we" as a collective group will be the first ones to part take in it, so shouldn't we try and protect it from going awry.  Any thoughts about what I said or anything furthering the idea?

This was/is their movement symbol

I would support a movement like this. It would be important not to become a hostile community

#13 FleurDeMur

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Posted 19 April 2012 - 03:43 AM

I would support "Making a Difference." It sounds like a really good idea, especially if those who get in have some kind of tribunal support, like if someone from MaD reports you, it's taken much more seriously than a regular report.

On a side note, thanks for all the feedback on my earlier idea! Glad I could contribute :)

EDIT: Woot, 3 +1s!

Edited by FleurDeMur, 19 April 2012 - 03:45 AM.


#14 CraigFraser

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Posted 19 April 2012 - 10:27 AM

View PostTheUnsungWar, on 18 April 2012 - 09:09 PM, said:

Hey Craig Fraser and devs... What do you think?
It's an interesting idea. It amazes me how disrespectful some people can be when they are playing a free game.

#15 murdeoc

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Posted 19 April 2012 - 10:49 AM

im all for this so make that 4 +1's fleur

#16 Zid

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Posted 19 April 2012 - 12:48 PM

+1 for Fleur's idea.

Also, text censoring never works unless it's very broad, and by then, it'll be too much of a hassle to have that when trying to communicate normally.

#17 FleurDeMur

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Posted 19 April 2012 - 01:01 PM

Woot, +4 and the devs like it :D I've never had a chance to give the devs an idea about the base characteristics of a game before. Feels good ^_^

EDIT: +5!

Edited by FleurDeMur, 19 April 2012 - 01:01 PM.


#18 OwnageDaPwnage

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Posted 19 April 2012 - 01:29 PM

I like that idea cause trolls are annoying. Is there going to be a report system? and how are you planning on making sure commanders don't make their whole team lose and troll.

#19 Sayan

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Posted 19 April 2012 - 03:10 PM

View PostCraigFraser, on 19 April 2012 - 10:27 AM, said:

It's an interesting idea. It amazes me how disrespectful some people can be when they are playing a free game.

I'm surprised that you find this surprising, I mean its F2P but yes, hostile gaming communities are bad, eventually the elitism will get to you.

However what ever said and done and what ever feature that is added to the game to help the game cure its cancerous hostility towards each other, please make sure if you are adding anything remotely like a Tribunal system, that you actually add a replay system into the Tribunal System, that is probably my only and major gripe with the Tribunal system from LOL. Chat Logs only go so far as to help, chat logs can not catch actual gameplay elements that people actually do ingame to either piss someone off or to make people rage. Replays are a must for a Tribunal System, Riot screwed the pooch on that one for sure; you guys know about the guy named Werecat who got fired from Riot cause he was banning people, right? See he wouldn't have got caught if the guy playing with him hadn't been recording his games with LOLreplays...

#20 Jeru_Sorrin

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Posted 19 April 2012 - 06:23 PM

:blink: I didn't know that. However it would be too space consuming to attempt to have a tribunal system with video replays. Instead why not have a game log? Meaning that a graphic or textual display of what was happening in that moment. Like say a player got killed. At the moment of his death why not have a summary of what killed and in what intervals it happened. Also there could a tic mark for time a period of lag or disconnect the person has to see when he/she did so.




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