Question: Will every match follow a familiar pattern? Will there be different ways for a team to approach a match?
Answer: “So far it doesn’t look like every match will follow a familiar pattern as there are many ways for a team to approach the match. Also, because there will multiple maps there is even more opportunity for variation. Other sources of variation to the initial pattern are the different resource options. The various capture points on the map mean that you aren’t just limited to managing successive waves and jungling. In the Sunken Forest map for example there are multiple “Gold” capture points in the jungle sections to the top and bottom of the two middle lanes. Some teams opt to forgo these nodes in order to exert more control over the lanes and try to push. The other team may decide to let them have it and take all the Gold nodes. From this point the game often diverges towards each side attempting to hold the resourcing option they’ve committed to.
Alternatively, they may end up fighting over all the positions, or any combination inbetween. A lot of the choice on what to do here will depend on the particular Heroes brought into play as certain opening strategies will cater more to the advantages of some Heroes or will exploit disadvantages of opposing Heroes. Just as important will be the particular Realm Powers the Commander has chosen. For example if he is going heavy into Army and Wave based Realm Powers the lane control will likely dominate. Alternatively, if he went heavy into Magic assassin type Realm Powers and Hero hunting strategy may dominate. These are just a few examples, but our hope is that there will be a lot of variation in how teams approach a match.
The beta later this summer will help us make the necessary tweaks to make this as true as possible.”
Good question! Continue the discussion below, how important is match variation to you?









