Thanatological, on 23 February 2012 - 11:32 PM, said:
For a free to play MMO yes. But the commander in a MOBA genra is not really anything new. A few single player games that require purchese have such a style and, C&C fan game does as well. There was also a few attemtps back in WC3 RoC days.
The issue is really making their own "flavor". Which should not really bad all that hard to do, so don't conform too tradional elements just for the sake of it. If it works it works, but that does not mean keep doing it.
I suppose what I'm saying is that introducing the commander to a MOBA in a balanced manner for multiplayer competition is what's going to be new. That, in and of itself, will add flavor because a commander/hero style game with a vibrant community doesn't exist at the moment, or so I have heard. In addition, that's going to be probably the toughest part, given a lack of precedent. Conforming to tradition, at least to some degree, would help alleviate the transition from a normal MOBA into this A-RTS, and then once the new system is established and proven, it will make it easier to then focus on parting somewhat with tradition.