idyemyhairbrown

Member Since 21 Feb 2012
Offline Last Active Jan 19 2013 06:48 PM
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Posts I've Made

In Topic: LOL's Honor system

26 October 2012 - 05:47 PM

I think it probably helps. I would suggest a similar mechanic for SoaDA

In Topic: Why you should invite me into the Beta

12 August 2012 - 07:39 AM

Just to pipe in on the k/d/a comments. Blizzard's upcoming DOTA utilizes a system called Takedowns. Instead of giving different rewards for killers/assisters (including showing how many kills/assists you have), everytime you assist or kill in Blizz's Dota, you simply get a Takedown. Thus, no more beginner players complaining about 'kill stealing'; no more players thinking they're doing so much better than everyone else because they have a high kill count, but no assists. Etc.

In Topic: Champion Releases

12 August 2012 - 07:36 AM

League has stopped putting out new/innovative heroes because they choose to do so. Not because they can't. There are plenty of hero archetypes that they haven't even begun using. For example, they have been promising us a pet UI so that we can have actual pet champions, instead of their god-awful 'alt-click' to control Tibbers.

I like new content and I like it at a semi-fast pace. I'd suggested two new heroes a month and one new commander every two months. At least for the first two years to ramp up the game-base, to create revenues and to establish SoaDA as a competitor to League and Dota.

In Topic: New Sins Concept Art Storyboard

17 July 2012 - 09:44 AM

What a job hey? Travelling to Scotland and Norway for research. Looking forward to seeing how that research plays out in the beta :)

In Topic: Would you like a replay system?

06 July 2012 - 06:05 PM

I personally don't desire a replay system. However, the LoL community has been after Riot since beta for a replay system and Ironclad would be remiss if they didn't foresee a similar demand for SoaDA.